After an unimaginative flashback which sets the stage for the story, you’re thrown headlong into what is, for all intents and purposes, an all-out war with a Mexican drug cartel led by Bautista. In Devil’s Cartel, you play as the mercenary Alpha, alongside your ultra-generic partner Bravo, in a two-man strike team under orders from the paramilitary outfit T.W.O. Unfortunately, despite being a surprisingly enjoyable experience, the two-player co-op focus is not enough to separate Army of Two: The Devil’s Cartel from any number of other run-of-the-mill third person shooters. The Army of Two series tries to do this with a focus on two-player co-op and the franchise’s latest entry, Army of Two: The Devil’s Cartel, continues with this tradition. ![]() ![]() ![]() With a slew of shooters on the market at any given time, and a reliance on staple mechanics for the genre, each new game should make a deliberate effort to separate itself from the pack.
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